Planting
Play the gameWhat it is
Planting is a small browser puzzle on sixteen round soil patches arranged in a 4×4 pattern inside a circular garden. Music runs at a steady tempo; you must sow and water flowers only during the correct beats. The audio is generated in your browser (Web Audio API)—no separate music files.
Every time you sow a cell, that flower gets its own look: random petal count (4–7), colours, size and placement of petals, rotation, centre tone, and sometimes a soft outline—so two flowers on the board are never the same design.
Goal
Earn 48 growth energy before 16 musical bars end. Sowing a new flower gives +1; each successful water gives +2. Each flower can be watered up to 5 times (then it is “full”).
Controls
- Mouse or touch: tap one of the sixteen circular plots to act on the current beat (see rules below).
- Start game & music: begins the round and the soundtrack (required once so the browser allows sound).
- Mute / Sound on: toggles audio without stopping the beat logic.
- Play again: appears after you win or when time runs out; resets the garden and restarts music timing.
Rules
- Plant beats (beats 1 and 3 in each 4-beat bar): tap a glowing pink-tinted empty cell to plant a flower.
- Water beats (beats 2 and 4): tap a glowing blue-tinted cell that already has a flower to water it.
- Valid plots follow a checkerboard pattern that shifts each bar (based on row, column, and bar number). Only glowing round plots accept input for that action—wrong timing or wrong plot shows a short hint message.
Tip: listen to the kick on each beat and watch the on-screen phase label (plant vs water) to stay in sync. A new round rerolls every flower’s appearance when you replant.